Getting feature information from vector tiles.
Move your pointer over rendered features to display feature properties.
import 'ol/ol.css';
import MVT from 'ol/format/MVT';
import Map from 'ol/Map';
import VectorTileLayer from 'ol/layer/VectorTile';
import VectorTileSource from 'ol/source/VectorTile';
import View from 'ol/View';
const map = new Map({
target: 'map',
view: new View({
center: [0, 0],
zoom: 2,
}),
layers: [
new VectorTileLayer({
source: new VectorTileSource({
format: new MVT(),
url: 'https://basemaps.arcgis.com/v1/arcgis/rest/services/World_Basemap/VectorTileServer/tile/{z}/{y}/{x}.pbf',
}),
}),
],
});
map.on('pointermove', showInfo);
const info = document.getElementById('info');
function showInfo(event) {
const features = map.getFeaturesAtPixel(event.pixel);
if (features.length == 0) {
info.innerText = '';
info.style.opacity = 0;
return;
}
const properties = features[0].getProperties();
info.innerText = JSON.stringify(properties, null, 2);
info.style.opacity = 1;
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Vector Tile Info</title>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="https://unpkg.com/elm-pep@1.0.6/dist/elm-pep.js"></script>
<!-- The lines below are only needed for old environments like Internet Explorer and Android 4.x -->
<script src="https://cdn.polyfill.io/v3/polyfill.min.js?features=fetch,requestAnimationFrame,Element.prototype.classList,TextDecoder"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/core-js/3.18.3/minified.js"></script>
<style>
.map {
width: 100%;
height:400px;
}
#map {
position: relative;
}
#info {
z-index: 1;
opacity: 0;
position: absolute;
bottom: 0;
left: 0;
margin: 0;
background: rgba(0,60,136,0.7);
color: white;
border: 0;
transition: opacity 100ms ease-in;
}
</style>
</head>
<body>
<div id="map" class="map">
<pre id="info"/>
</div>
<script src="main.js"></script>
</body>
</html>
{
"name": "vector-tile-info",
"dependencies": {
"ol": "6.13.1-dev"
},
"devDependencies": {
"parcel": "^2.0.0"
},
"scripts": {
"start": "parcel index.html",
"build": "parcel build --public-url . index.html"
}
}